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Outlast 2 switch
Outlast 2 switch










outlast 2 switch outlast 2 switch

Since most of the people hunting you are crazy hillfolk who are mixed up into a paranoid cult, they’re a bit more meticulous than semi-monsters and deranged scientists. Maybe the helicopter pilot had a gun! In any case, you’re still left to run and hide, and the hiding is a lot more involved this time. Or at least bring someone who can use a weapon. You’re investigating someone who was murdered, which means the person who killed this woman is still out there and probably isn’t keen to be interviewed about why he butchered the pregnant lady. I mean, going into an abandoned asylum because you heard some bad stuff was going on, okay, probably should be packing but I can forgive you. Which makes even less sense than Outlast 1. There are a fair number of batteries around, but you actually have to look for them to use them.Īs for the Outlasting mechanics, Blake is still just a dude who inexplicably didn’t bring pepper spray, mace or a gun on this outing. Basically, I felt I could run around with the camera on the whole time without having serious drain, but the night vision (which is critical) sucked it up plenty fast. The camera also seems more generous with the battery life, but that may be a bit different when you up the difficulty level (more on that in a moment). The scenes that require being recorded have a nice red ring progression meter, so you have to keep focused for a short period of time before it’s sufficiently “captured.” The camera also has an ultra sensitive mic rig, which you need to hear people and footsteps coming in some cases, so tuck that away in your hat because it’s the only way to survive some very unfair scenarios. Additionally, the camera has better zoom that you’ll actually need to see some things coming, and it’s the only safe way to record some information. I never understood why Miles (dude from the first game) carried what felt little more than a home VHS camera, but Blake has this awesome digital deal that looks and feels more aligned with the current day. The camera, to its credit, is significantly better than the original.

outlast 2 switch

True to form of being both a journalist and apparently not even considering weapons, Outlast 2 gives you a video camera, a limited battery, and a svelte figure that allows you to creep under fences, jump up to grab ladders and fit easily under beds and into closets to hide. Not a lot has changed from the formula of the first Outlast. He’s up a creek, and the stream is going to lead to some pretty awful answers in the form of not one but TWO cults and just the most horrifying, creepy visuals you can imagine right from the word go. Now, unlike the original Outlast, Blake here doesn’t have the perfectly logical choice to get the hell out and let someone else deal with this. Within seconds of the game beginning, the helicopter gets shot down, Blake awakens at night, Lynn is gone and someone has gutted and crucified the pilot. Blake and his wife take a helicopter to the Arizona desert in hopes of finding some answers, because getting the story is super important, and neither Blake nor Lynn is willing to do all their research safely behind a desk. Outlast 2 puts you in the shoes of Blake Langermann, a journalist (oh no) who is traveling with his wife, Lynn (oh NO) to look into the shocking murder of a pregnant woman who has no identity (OH GOD NO). Outlast 2 takes place some time after the events of the first game, and, no, it answers zero questions regarding the Wallrider or anything that was set up at the conclusion (maybe a third is in our future?). Outlast 2 decides to pick up and bring us down the next best thing: the cult, especially the incredibly intense and violent Christian offspring cults.Good news, folks: Outlast 2 is way scarier than it’s predecessor. Not something we’re proud of, but it happened and now it’s a perfect groundwork for a scary story. Outlast took us down the first pathway that sits ugly in the halls of history, the abandoned mental asylum. And, in the West, we have several elements that really spook us down in our souls, either due to firsthand experience, historic reference or colloquial retelling. It feels like a trope, but that’s because it’s damn true. Think: how many games out of Asia are set in a school? And this isn’t just because school is generally a harsh time in life: schools, especially high schools in Asia, are creepy, nightmarish places due to design and the way they look at night. There’s nothing quite like a good Western scary story, is there? For people from around the globe, we all have situations and scenarios that scare us because it’s relatable.












Outlast 2 switch